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At that time, I had the first edition! Now we have the 7th (released on August 2015) Going back into my history, this was my first book about graphics programming. OpenGL Superbible became a standard book for learning OpenGL, and actually I cannot suggest anything different that that. Sometimes it is quite a hard task though! There are plenty of available resources so a person can be lost and lose his/her initial passion. When we understand our motivation, we are able to start learning. OpenGL Superbible: Comprehensive Tutorial and Reference (7th Edition)
#Opengl 4.4 vs directx 11 how to
By the time you reach these points, you will definitely have a more clarified perspective on what you want to achieve and how to get where you want. I left the second list unfinished on purpose. General Computing on GPU (OpenCL, CUDA, Compute shaders).Cooperating with the driver: locks, minimizing memory transfers, batching.Advanced memory management with buffers.
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